119 lines
3.2 KiB
BibTeX
119 lines
3.2 KiB
BibTeX
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@BOOK{distributed_systems,
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author = {M. van Steen and A.S. Tanenbaum},
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title = {Distributed Systems},
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edition = {4},
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location = {Praha},
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publisher = {distributed-systems.net},
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year = {2023},
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urldate = {2026-08-03},
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isbn = {978-1543057386}
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}
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@BOOK{velky_pruvodce,
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author = {KABELOVÁ, Alena a DOSTÁLEK, Libor},
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title = {Velký průvodce protokoly TCP/IP a systémem DNS},
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edition = {5},
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location = {Brno},
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publisher = {Computer Press, a.s.},
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year = {2008},
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urldate = {2026-08-03},
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isbn = {978-80-251-2236-5}
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}
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@ONLINE{quic,
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author = {{QUIC Working Group}},
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title = {RFC 9000: QUIC: A UDP-Based Multiplexed and Secure Transport},
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year = {2021},
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url = {https://www.rfc-editor.org/rfc/rfc9000.html},
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urldate = {2026-08-03},
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}
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@BOOK{computer_networks,
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author = {Peterson Larry L., Davie Bruce S.},
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title = {Computer networks: a system approach},
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edition = {6},
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location = {Cambridge},
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publisher = {Elsevier},
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year = {2022},
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urldate = {2026-08-03},
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isbn = {978-0128182000}
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}
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@ONLINE{interpolation1,
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author = {Glenn Fiedler},
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title = {Snapshot Interpolation},
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year = {2015},
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url = {https://www.gafferongames.com/post/snapshot_interpolation/},
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urldate = {2026-08-03},
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hyphenation = {english}
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}
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@ONLINE{interpolation2,
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author = {Gabriel Gambetta},
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title = {Entity Interpolation},
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year = {2026},
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url = {https://www.gabrielgambetta.com/entity-interpolation.html},
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urldate = {2026-08-03},
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hyphenation = {english}
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}
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@ONLINE{evolveheirachy,
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author = {West, Mick},
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title = {Evolve Your Hierarchy},
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year = {2007},
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url = {https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/},
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urldate = {2026-08-03},
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hyphenation = {english}
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}
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@ONLINE{peekingvalorant,
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author = {{dewet, Matt and Straily, David}},
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title = {Peeking into VALORANT's Netcode},
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year = {2020},
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url = {https://www.riotgames.com/en/news/peeking-valorants-netcode},
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urldate = {2026-08-03},
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hyphenation = {english}
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}
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@ONLINE{gambettaclientserver,
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author = {Gambetta, Gabriel},
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title = {Fast-Paced Multiplayer (Part I): Client-Server Game Architecture},
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year = {2026},
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url = {https://www.gabrielgambetta.com/client-server-game-architecture.html},
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urldate = {2026-08-03},
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hyphenation = {english}
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}
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% https://www.comp.nus.edu.sg/~bleong/hydra/related/assiotis06mmorpg.pdf
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@ONLINE{bleong,
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author = {Marios Assiotis and Velin Tzanov},
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title = {A Distributed Architecture for MMORPG},
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year = {2006},
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url = {https://www.comp.nus.edu.sg/~bleong/hydra/related/assiotis06mmorpg.pdf},
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urldate = {2026-08-03},
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hyphenation = {english}
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}
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@ONLINE{prdeving,
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author = {PRDeving},
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title = {MMO Architecture},
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year = {2023},
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url = {https://prdeving.wordpress.com/2023/09/29/mmo-architecture-source-of-truth-dataflows-i-o-bottlenecks-and-how-to-solve-them/},
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urldate = {2026-08-03},
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hyphenation = {english}
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}
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@INPROCEEDINGS{assiotis06mmorpg,
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author = {Assiotis, Marios and Tzanov, Velin},
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title = {A Distributed Architecture for MMORPG},
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booktitle = {NETGAMES '06: Proceedings of the 5th Workshop on Network and System Support for Games},
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year = {2006},
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location = {Singapore},
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publisher = {ACM},
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url = {https://www.comp.nus.edu.sg/~bleong/hydra/related/assiotis06mmorpg.pdf},
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urldate = {2026-08-05},
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hyphenation = {english}
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}
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