This commit is contained in:
Martin Slachta
2026-07-18 14:31:15 +02:00
commit a04f0dc262
3343 changed files with 1140208 additions and 0 deletions
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#pragma once
#include <cstdint>
#include <entt/entt.hpp>
#include <glm/glm.hpp>
#include <vector>
namespace tw::net::im {
/**
* Bounded-world spatial grid backend.
*
* World area bounds are supplied at construction time so the same grid type
* can be reused for differently-sized zones without recompiling.
* CELL_SIZE and VIEW_RADIUS remain template parameters so kNeighborRadius
* can be computed at compile time, keeping the hot-path loop bounds constant.
*
* Template parameters:
* CELL_SIZE: size of each cell (meters). Recommended: CELL_SIZE == VIEW_RADIUS
* for maximum efficiency (no distance checks needed).
* VIEW_RADIUS: the subscription radius around a player (meters).
*
* Constructor parameters:
* min_x, max_x, min_z, max_z — world area bounds (meters).
*
* Complexity:
* begin_frame(): O(cols × rows) clearing
* insert(): O(1)
* query_neighbors(): O(kNeighborRadius²) cells × avg entities per cell
* query_area(): O(cells overlapping AABB) × avg entities per cell
*/
template<uint32_t CELL_SIZE, uint32_t VIEW_RADIUS>
class FixedGrid {
public:
static constexpr uint32_t kCellSize = CELL_SIZE;
static constexpr uint32_t kViewRadius = VIEW_RADIUS;
static constexpr int32_t kNeighborRadius =
static_cast<int32_t>((VIEW_RADIUS + CELL_SIZE - 1) / CELL_SIZE);
static_assert(kCellSize > 0, "CELL_SIZE must be positive");
static_assert(kViewRadius > 0, "VIEW_RADIUS must be positive");
private:
int32_t m_world_min_x, m_world_max_x;
int32_t m_world_min_z, m_world_max_z;
uint32_t m_cols, m_rows;
// Flat 2D vector of cell vectors indexed as [cz * m_cols + cx].
// Outer vector is allocated once at construction; inner vectors retain
// capacity across frames so no heap allocations occur in steady state.
std::vector<std::vector<entt::entity>> m_cells;
[[nodiscard]] inline std::pair<uint32_t, uint32_t> world_to_cell(
float world_x, float world_z
) const {
int32_t cx = static_cast<int32_t>((world_x - m_world_min_x) / CELL_SIZE);
int32_t cz = static_cast<int32_t>((world_z - m_world_min_z) / CELL_SIZE);
cx = std::max(0, std::min(cx, static_cast<int32_t>(m_cols) - 1));
cz = std::max(0, std::min(cz, static_cast<int32_t>(m_rows) - 1));
return { static_cast<uint32_t>(cx), static_cast<uint32_t>(cz) };
}
[[nodiscard]] inline uint32_t cell_index(uint32_t cx, uint32_t cz) const {
return cz * m_cols + cx;
}
public:
FixedGrid(int32_t min_x, int32_t max_x, int32_t min_z, int32_t max_z)
: m_world_min_x(min_x), m_world_max_x(max_x),
m_world_min_z(min_z), m_world_max_z(max_z),
m_cols((max_x - min_x + CELL_SIZE - 1) / CELL_SIZE),
m_rows((max_z - min_z + CELL_SIZE - 1) / CELL_SIZE),
m_cells(m_cols * m_rows)
{}
int32_t world_min_x() const { return m_world_min_x; }
int32_t world_max_x() const { return m_world_max_x; }
int32_t world_min_z() const { return m_world_min_z; }
int32_t world_max_z() const { return m_world_max_z; }
// Clears all cell vectors without releasing their capacity.
void begin_frame() {
for (auto& cell : m_cells) {
cell.clear();
}
}
void insert(entt::entity entity, glm::vec3 pos) {
auto [cx, cz] = world_to_cell(pos.x, pos.z);
m_cells[cell_index(cx, cz)].push_back(entity);
}
// Queries all entities in cells that overlap the given XZ AABB [min, max].
// Entities in cells that partially extend beyond the exact boundary are included —
// acceptable for zone-border queries where slight over-inclusion is harmless.
void query_area(glm::vec2 min, glm::vec2 max, std::vector<entt::entity>& out) const {
auto [cx_min, cz_min] = world_to_cell(min.x, min.y);
auto [cx_max, cz_max] = world_to_cell(max.x, max.y);
for (uint32_t cz = cz_min; cz <= cz_max; ++cz) {
for (uint32_t cx = cx_min; cx <= cx_max; ++cx) {
const auto& cell = m_cells[cell_index(cx, cz)];
out.insert(out.end(), cell.begin(), cell.end());
}
}
}
void query_neighbors(glm::vec3 pos, std::vector<entt::entity>& out) {
auto [center_x, center_z] = world_to_cell(pos.x, pos.z);
for (int32_t dz = -kNeighborRadius; dz <= kNeighborRadius; ++dz) {
for (int32_t dx = -kNeighborRadius; dx <= kNeighborRadius; ++dx) {
int32_t cx = static_cast<int32_t>(center_x) + dx;
int32_t cz = static_cast<int32_t>(center_z) + dz;
if (cx < 0 || cx >= static_cast<int32_t>(m_cols) ||
cz < 0 || cz >= static_cast<int32_t>(m_rows)) {
continue;
}
const auto& cell = m_cells[cell_index(cx, cz)];
out.insert(out.end(), cell.begin(), cell.end());
}
}
}
};
} // namespace tw::net::im